Beispiel #1
0
    void carregaTot()
    {
        xml                 = new XMLPlayer();
        monedas             = GameObject.Find("/Canvas/monedas").GetComponent <Text>();
        monedas.text        = "" + xml.getMoney();
        nivellVelocitat     = xml.getNivell("Velocitat");
        nivellVida          = xml.getNivell("Vida");
        nivellValor         = xml.getNivell("Valor");
        nivellValorFuel     = xml.getNivell("ValorFuel");
        nivellArrancada     = xml.getNivell("Arrancada");
        nivellTurbo         = xml.getNivell("Turbo");
        nivellCapacitatFuel = xml.getNivell("Capacitat");
        nivellResistencia   = xml.getNivell("Resistencia");
        nivellBotiquin      = xml.getNivell("Botiquin");
        GameObject.Find("/Canvas/ScrollRect/Millores/velocitat/BarraMillora").GetComponent <Image>().sprite     = barresMillora[nivellVelocitat];
        GameObject.Find("/Canvas/ScrollRect/Millores/vida/BarraMillora").GetComponent <Image>().sprite          = barresMillora[nivellVida];
        GameObject.Find("/Canvas/ScrollRect/Millores/valor/BarraMillora").GetComponent <Image>().sprite         = barresMillora[nivellValor];
        GameObject.Find("/Canvas/ScrollRect/Millores/valorFuel/BarraMillora").GetComponent <Image>().sprite     = barresMillora[nivellValorFuel];
        GameObject.Find("/Canvas/ScrollRect/Millores/arrancada/BarraMillora").GetComponent <Image>().sprite     = barresMillora[nivellArrancada];
        GameObject.Find("/Canvas/ScrollRect/Millores/turbo/BarraMillora").GetComponent <Image>().sprite         = barresMillora[nivellTurbo];
        GameObject.Find("/Canvas/ScrollRect/Millores/capacitatFuel/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellCapacitatFuel];
        GameObject.Find("/Canvas/ScrollRect/Millores/resistencia/BarraMillora").GetComponent <Image>().sprite   = barresMillora[nivellResistencia];
        GameObject.Find("/Canvas/ScrollRect/Millores/botiquin/BarraMillora").GetComponent <Image>().sprite      = barresMillora[nivellBotiquin];

        GameObject.Find("/Canvas/ScrollRect/Millores/velocitat/Cost").GetComponent <Image>().sprite     = imatgesPreus[nivellVelocitat];
        GameObject.Find("/Canvas/ScrollRect/Millores/vida/Cost").GetComponent <Image>().sprite          = imatgesPreus[nivellVida];
        GameObject.Find("/Canvas/ScrollRect/Millores/valor/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellValor];
        GameObject.Find("/Canvas/ScrollRect/Millores/valorFuel/Cost").GetComponent <Image>().sprite     = imatgesPreus[nivellValorFuel];
        GameObject.Find("/Canvas/ScrollRect/Millores/arrancada/Cost").GetComponent <Image>().sprite     = imatgesPreus[nivellArrancada];
        GameObject.Find("/Canvas/ScrollRect/Millores/turbo/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellTurbo];
        GameObject.Find("/Canvas/ScrollRect/Millores/capacitatFuel/Cost").GetComponent <Image>().sprite = imatgesPreus[nivellCapacitatFuel];
        GameObject.Find("/Canvas/ScrollRect/Millores/resistencia/Cost").GetComponent <Image>().sprite   = imatgesPreus[nivellResistencia];
        GameObject.Find("/Canvas/ScrollRect/Millores/botiquin/Cost").GetComponent <Image>().sprite      = imatgesPreus[nivellBotiquin];

        guia = GameObject.Find("/Canvas/Instruccions");
        guia.SetActive(false);
    }
Beispiel #2
0
    public void milloraNivell()
    {
        //xml.milloraNivell(EventSystem.current.currentSelectedGameObject.name);
        switch (EventSystem.current.currentSelectedGameObject.name)
        {
        case "velocitat":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellVelocitat + 1), 2) && nivellVelocitat < 4)
            {
                nivellVelocitat++;
                xml.setNivell("Velocitat", nivellVelocitat);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellVelocitat];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellVelocitat];
            }

            break;

        case "vida":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellVida + 1), 2) && nivellVida < 4)
            {
                nivellVida++;
                xml.setNivell("Vida", nivellVida);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellVida];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellVida];
            }
            break;

        case "valor":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellValor + 1), 2) && nivellValor < 4)
            {
                nivellValor++;
                xml.setNivell("Valor", nivellValor);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellValor];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellValor];
            }
            break;

        case "valorFuel":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellValorFuel + 1), 2) && nivellValorFuel < 4)
            {
                nivellValorFuel++;
                xml.setNivell("ValorFuel", nivellValorFuel);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellValorFuel];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellValorFuel];
            }
            break;

        case "arrancada":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellArrancada + 1), 2) && nivellArrancada < 4)
            {
                nivellArrancada++;
                xml.setNivell("Arrancada", nivellArrancada);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellArrancada];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellArrancada];
            }
            break;

        case "turbo":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellTurbo + 1), 2) && nivellTurbo < 4)
            {
                nivellTurbo++;
                xml.setNivell("Turbo", nivellTurbo);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellTurbo];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellTurbo];
            }
            break;

        case "capacitatFuel":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellCapacitatFuel + 1), 2) && nivellCapacitatFuel < 4)
            {
                nivellCapacitatFuel++;
                xml.setNivell("Capacitat", nivellCapacitatFuel);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellCapacitatFuel];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellCapacitatFuel];
            }
            break;

        case "resistencia":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellResistencia + 1), 2) && nivellResistencia < 4)
            {
                nivellResistencia++;
                xml.setNivell("Resistencia", nivellResistencia);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellResistencia];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellResistencia];
            }
            break;

        case "botiquin":
            if (xml.getMoney() >= 800 * Mathf.Pow((nivellBotiquin + 1), 2) && nivellBotiquin < 4)
            {
                nivellBotiquin++;
                xml.setNivell("Botiquin", nivellBotiquin);
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/BarraMillora").GetComponent <Image>().sprite = barresMillora[nivellBotiquin];
                GameObject.Find("/Canvas/ScrollRect/Millores/" + EventSystem.current.currentSelectedGameObject.name + "/Cost").GetComponent <Image>().sprite         = imatgesPreus[nivellBotiquin];
            }
            break;
        }

        monedas      = GameObject.Find("/Canvas/monedas").GetComponent <Text>();
        monedas.text = "" + xml.getMoney();
    }
Beispiel #3
0
    void Awake()
    {
        camera    = GameObject.Find("Main Camera");
        bordeVida = GameObject.Find("bordeVida");
        bordeFuel = GameObject.Find("bordeFuel");
        xml       = new XMLPlayer();
        int nivellVelocitat = xml.getNivell("Velocitat");

        for (int i = 0; i < 5; i++)
        {
            propulsors[i] = GameObject.Find("/Jugador/Player/topo3/propulsor" + i);
            if (nivellVelocitat != i)
            {
                propulsors[i].SetActive(false);
            }
        }

        Application.targetFrameRate = -1;
        //Velocitat
        speed = 1.8f + (float)xml.getNivell("Velocitat") * 0.65f;

        //Vida
        vida = vida * Mathf.Pow(2, xml.getNivell("Vida"));
        barravida.setVidaMax(vida);
        lowvida = vida / 5;

        //ValorFemella
        nivellValorFemella = xml.getNivell("Valor");
        valorFemella       = valorFemella + nivellValorFemella * 5;

        //ValorFuel
        valorFuel = valorFuel * (int)Mathf.Pow(2, xml.getNivell("ValorFuel"));

        //CapacitatFuel
        fuel = fuel * Mathf.Pow(2, xml.getNivell("Capacitat"));
        barrafuel.setFuelMax(fuel);
        lowfuel = fuel / 5;
        GameObject.Find("Game Controller").GetComponent <GameController>().tempsSenseFuel = fuel / 2;

        //Resistencia
        resistencia = resistencia * xml.getNivell("Resistencia");

        //TempsTurbo
        tempsTurbo = tempsTurbo + 2 * xml.getNivell("Turbo");

        //Arrancada
        if (xml.getNivell("Arrancada") != 0)
        {
            Invoke("treuBotoArrancada", 4);
        }
        else
        {
            Invoke("treuBotoArrancada", 0);
        }

        //ValorBotiquin
        valorBotiquin = valorBotiquin + 50 * xml.getNivell("Botiquin");


        nFemelles       = xml.getMoney();
        monedas         = GameObject.Find("/Canvas/monedas").GetComponent <Text>();
        canvasPuntuacio = GameObject.Find("/Canvas/Puntuacio").GetComponent <Text>();
        //FPS = GameObject.Find("/Canvas/FPS").GetComponent<Text>();
        monedas.text = "" + nFemelles;

        feedbackFuel = Resources.Load("feedbackFuel") as GameObject;
        feedbackVida = Resources.Load("feedbackVida") as GameObject;

        barreraInmortal = GameObject.Find("/Jugador/Player/BarreraInmortal");
        flareTurbo      = GameObject.Find("/Jugador/Player/engines_turbo");
        barreraInmortal.SetActive(false);
        flareTurbo.SetActive(false);
        infoPartida = GameObject.Find("InfoPartida");
        arranque    = GameObject.Find("/Canvas/Arrancada");
        screenWidth = Screen.width;
    }