Beispiel #1
0
 public XluaMain()
 {
     XLuaEnv.AddLoader(new AssetBundleLoader());
     XLuaEnv.onDispose += LuaDispose;
     XLuaEnv.DoString("require 'Main'" +
                      " Awake()");
 }
Beispiel #2
0
 public override void Startup()
 {
     UpdateAssets();
     Assets.Init();
     XLuaEnv.AddLoader(new AssetBundleLoader());
     new XluaMain();
 }
Beispiel #3
0
 private void LuaDispose()
 {
     XLuaEnv.DoString("require 'Main'" +
                      "OnDispose()");
 }