Beispiel #1
0
    // @TODO: nothing

    void Start()
    {
        _windowChar = GameObject.Find("WindowCharacter").GetComponent <WindowCharacterController>();
        _boxItem    = GameObject.Find("BoxItemDetail").GetComponent <ItemDetailController>();
    }
Beispiel #2
0
 // @TODO: nothing
 void Start()
 {
     _windowChar = GameObject.Find("WindowCharacter").GetComponent<WindowCharacterController>();
     _boxItem = GameObject.Find("BoxItemDetail").GetComponent<ItemDetailController>();
 }
Beispiel #3
0
 void Start()
 {
     _windowChar = GameObject.Find("WindowCharacter").GetComponent<WindowCharacterController>();
 }
Beispiel #4
0
 void Start()
 {
     _windowChar = GameObject.Find("WindowCharacter").GetComponent <WindowCharacterController>();
 }
Beispiel #5
0
 void Start()
 {
     _windowChar = Camera.main.GetComponent <InventoryController>()._characterController.GetComponent <WindowCharacterController>();
     _boxItem    = GameObject.Find("BoxItemDetail").GetComponent <ItemDetailController>();
 }
Beispiel #6
0
 void Start()
 {
     _windowChar = Camera.main.GetComponent<InventoryController>()._characterController.GetComponent<WindowCharacterController>();
     _boxItem = GameObject.Find("BoxItemDetail").GetComponent<ItemDetailController>();
 }