Beispiel #1
0
        private static void websocket_DataReceived(object sender, WebSocket4Net.DataReceivedEventArgs e)
        {
            var de_info = NetMessage.PB_UserInfo.Parser.ParseFrom(e.Data);

            Console.WriteLine("{0}:{1}:{2}", de_info.Guid, de_info.Level, de_info.NickName);
        }
Beispiel #2
0
        private static void websocket_MessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e)
        {
            Console.WriteLine("receive:" + e.Message);
            byte[] buffer = Convert.FromBase64String(e.Message);

            var de_info = NetMessage.PB_UserInfo.Parser.ParseFrom(buffer);

            Console.WriteLine("{0}:{1}:{2}", de_info.Guid, de_info.Level, de_info.NickName);
        }
 private void OnMessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e)
 {
     MessageReceived(this, new MessageReceivedEventArgs(e.Message));
 }
Beispiel #4
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 private void Socket_MessageReceived(object sender,WebSocket4Net.MessageReceivedEventArgs e)
 {
     Console.ForegroundColor = ConsoleColor.Green;
     //Console.WriteLine (e.Message);//TODO:
     Console.ForegroundColor = ConsoleColor.White;
     XmlDocument doc= new XmlDocument();
     doc.LoadXml (e.Message);
     XmlElement node = (XmlElement)doc.FirstChild;
     if (messageTypes.ContainsKey(node.Name))
     {
         XMPPMessage msg = messageTypes[node.Name];
         if (msg != null)
             msg (node);
     }
 }
 private void OnWsDataReceived(object sender, WebSocket4Net.DataReceivedEventArgs e)
 {
     if (null != m_AsyncActionQueue) {
         m_AsyncActionQueue.QueueActionWithDelegation((MyAction<byte[]>)this.OnDataReceived, e.Data);
     }
 }
 private void OnWsMessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e)
 {
     if (null != m_AsyncActionQueue) {
         m_AsyncActionQueue.QueueActionWithDelegation((MyAction<string>)this.OnMessageReceived, e.Message);
     }
 }
Beispiel #7
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        private void Data(object sender, WebSocket4Net.DataReceivedEventArgs e)
        {

            Debug.Print("Got data: {0}",e.Data);
            if (m_Data == null)
                return;
            m_Data(this, e);
        }
Beispiel #8
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 private static void A_MessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e)
 {
     Console.WriteLine(e.Message);
 }
Beispiel #9
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 void socket_DataReceived(object sender, WebSocket4Net.DataReceivedEventArgs e)
 {
 }
        void HandleMessage(object sender, WebSocket4Net.MessageReceivedEventArgs e)
        {
            List<object> parsedMessage = Json.Deserialize(e.Message) as List<object>;
            string messageType = (string)parsedMessage[0];

            try
            {
                if (messageType == "call-error")
					Console.WriteLine("Received error message: {0}", e.Message);
                else if (messageType == "call")
                    HandleCallMessage(e.Message, parsedMessage);
                else if (messageType == "call-reply")
                    HandleCallReplyMessage(e.Message, parsedMessage);
            }
            catch (Exception ex)
            {
				Console.WriteLine("Failed to parse incoming message: " + e.Message, ex);
            }
        }
 void mSocket_MessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e)
 {
     LogService.Log("socket_DataReceived:" + e.Message);
     EditorService.ProcessMessage(e.Message);
 }
Beispiel #12
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 void DataReceived( object sender, WebSocket4Net.DataReceivedEventArgs e )
 {
     Logr.Log( String.Format( "DataReceived: {0}", e.Data ) );
 }
 // This is actually another layer of message here, consider !! The message we receive here is some
 // result of the serialized message object that we use internally. The "Message" event should thus
 // redirect the received message to the de-serializer which then de-serializes the received string
 // to the SINFONI.Message - object
 void HandleMessageReceived(object sender, WebSocket4Net.MessageReceivedEventArgs e)
 {
     if (Message != null)
         Message(sender, new TransportMessageEventArgs(e.Message));
 }
Beispiel #14
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 private void websocket_DataReceived(object sender, WebSocket4Net.DataReceivedEventArgs e)
 {
     writer.WriteToLog("Websocket DataReceived For " + connectionID, connectionID);
 }
Beispiel #15
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 private void websocket_DataReceived(object sender, WebSocket4Net.DataReceivedEventArgs e)
 {
     Debug.Print("Received data:" + e.Data);
 }