Beispiel #1
0
 void Back()
 {
     foreach (Player player in NetworkManager.instance.GetPlayers())
     {
         if (PhotonNetwork.LocalPlayer != player)
         {
             webRTC.EndCall(player.ActorNumber);
         }
     }
     // NetworkManager.instance.SetLocalPlayerProperty("Ready", false);
     chatManager.LeaveRoomChat(PhotonNetwork.CurrentRoom);
     PhotonNetwork.LeaveLobby();
     PhotonNetwork.LeaveRoom();
 }
 public override void OnPlayerLeftRoom(Player player)
 {
     currentPage.OnPlayerLeftRoom(player);
     webRTC.EndCall(player.ActorNumber);
 }
Beispiel #3
0
 public void EndCall()
 {
     _webRtc.EndCall();
 }