public WebGLStreamingVideoPlugin(string url, GameObject gameObject) { Url = "StreamingAssets/" + url; _status = StreamingVideoStatus.Unknown; m_gameObject = gameObject; MeshRenderer meshRenderer = m_gameObject.GetComponent <MeshRenderer>(); if (meshRenderer) { m_movieTexture = new WebGLMovieTexture(Url); meshRenderer.material.mainTexture = m_movieTexture.GetVideoTexture(); } }