public WebGLStreamingVideoPlugin(string url, GameObject gameObject)
        {
            Url     = "StreamingAssets/" + url;
            _status = StreamingVideoStatus.Unknown;

            m_gameObject = gameObject;
            MeshRenderer meshRenderer = m_gameObject.GetComponent <MeshRenderer>();

            if (meshRenderer)
            {
                m_movieTexture = new WebGLMovieTexture(Url);
                meshRenderer.material.mainTexture = m_movieTexture.GetVideoTexture();
            }
        }