Beispiel #1
0
        protected override void KeyPressed(KeyEventArgs e)
        {
            switch (e.KeyCode)
            {
            case KeyCode.F1:
                if (_groovyMusic.IsPlaying)
                {
                    _groovyMusic.Pause();
                }
                else
                {
                    _groovyMusic.Play();
                }
                break;

            case KeyCode.F2:
                _groovyMusic.Stop();
                break;

            case KeyCode.Space:
                _doomShotgun.Play();
                break;

            case KeyCode.F3:
                _doomShotgun.Volume -= 0.1f;
                break;

            case KeyCode.F4:
                _doomShotgun.Volume += 0.1f;
                break;

            case KeyCode.F5:
                Audio.MasterVolume -= 0.1f;
                break;

            case KeyCode.F6:
                Audio.MasterVolume += 0.1f;
                break;

            case KeyCode.F7:
                if (_waveform.IsPlaying)
                {
                    _waveform.Pause();
                }
                else
                {
                    _waveform.Play();
                }
                break;
            }
        }