Beispiel #1
0
 private void RegisterNextWagon()
 {
     UnregisterCurrentWagon();
     if (wagons.Count > 0)
     {
         currentWagon = wagons.Dequeue();
         currentWagon.DpsGoalReached += CurrentWagon_DpsGoalReached;
         currentWagon.ItemCreated    += CurrentWagon_ItemCreated;
         foreach (var bandos in currentWagon.GetComponentsInChildren <Wall>().Where(w => w.IsBandos))
         {
             bandos.SetGunEnabled(true);
         }
     }
     else
     {
         StartCoroutine(Fin());
     }
 }