Beispiel #1
0
        private void ImportMap_ItemClick(object sender, ItemClickEventArgs e)
        {
            OpenFileDialog dlg = new OpenFileDialog
            {
                // 目前有pr(读写)和obj(读)的插件
                Filter          = "*.shp",
                ValidateNames   = true,
                CheckPathExists = true,
                CheckFileExists = true
            };

            if (player.isRunning() && dlg.ShowDialog() == DialogResult.OK)
            {
                // 打开模型必须在Player初始化并启动后
                WIZShpCompoment wizShpCom = WIZShpCompoment.From(player);
                wizShpCom.load(dlg.FileName);
            }
        }
Beispiel #2
0
 private void wizardPage_ItemClick(object sender, ItemClickEventArgs e)
 {
     _wizShpComponent.load(@"F:\test\ocldnta.shp");
 }