/// <summary>
 /// 
 /// </summary>
 /// <param name="mousePoint"></param>
 /// <param name="wfPointType"></param>
 public void ShowShadow(Point mousePoint, WFPointType wfPointType)
 {
     if (wfPointType == WFPointType.Excursion)
     {
         this.plShadow.Points = this.GetPloyline(this.plShadow.Points, this.previousPoint, mousePoint);
         this.previousPoint = mousePoint;
     }
     else
         this.plShadow.Points = this.GetMe();
 }
Beispiel #2
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="point"></param>
 /// <param name="wfPointType"></param>
 /// <param name="sender"></param>
 public void ShowShadow(Point point, WFPointType wfPointType, object sender)
 {
     if ((this.BeginWFElement == null && this.EndWFElement == null) ||
         (this.BeginWFElement != null && this.EndWFElement != null && this.WFState == WFElementState.Focus))
         this.wfShape.ShowShadow(point, wfPointType);
 }