Beispiel #1
0
    private void CheckRaycastHit()
    {
        var rayPosition = CachedTransform.position + Vector3.forward * RAY_LENGTH;

        if (VoxelUtility.VoxelRayCast(CachedTransform.position, transform.TransformDirection(Vector3.forward), out var voxel, RAY_LENGTH))
        {
            rayPosition      = voxel.HitPosition;
            _currentHitVoxel = voxel.VoxelInfo;
        }