Beispiel #1
0
        public void UsePowerup(View.Game.Player game)
        {
            setUsed(true);

            if(type == Type.Speedboost) {
                game.speedBoostActive = true;
                game.speedBoostLength += speedBonusDuration;
                game.speedBoostTimer.Start();
            }
            if(type == Type.Scoreboost)
            {
                game.addScore(ScoreBonus);
            }
            if(type == Type.Emp)
            {
                game.emp = true;
                game.Emp(EMPDuration);
            }
        }