Beispiel #1
0
    private void Awake()
    {
        if (vehicle == null)
        {
            vehicle = GetComponent <Vehicle>();
        }
        if (vehiclePlayerControl == null)
        {
            vehiclePlayerControl = FindObjectOfType <VehiclePlayerControl>();
        }

        if (gameManager == null)
        {
            gameManager = FindObjectOfType <GameManager>();
        }
    }
Beispiel #2
0
 private void Awake()
 {
     rb = GetComponent <Rigidbody>();
     characterController = GetComponent <CharacterController>();
     vehicleControl      = GetComponent <VehiclePlayerControl>();
 }