Beispiel #1
0
        private void Awake()
        {
            vehicleController = GetComponent <VehicleBehaviour.WheelVehicle>();
            vehicleNavigation = GetComponent <VehicleNavigation>();

            if (isParked)
            {
                vehicleNavigation.enabled = false;
            }
        }
 public void SetPlayerCar(VehicleBehaviour.WheelVehicle selectedVehicle)
 {
     playerCar = selectedVehicle;
 }
 public void SetVehicleEnterable(VehicleBehaviour.WheelVehicle currentVehicle)
 {
     enterableVehicle = currentVehicle;
 }
 public PlaymodeLeaveVehicleState(FiniteStateMachine stateManager, VehicleBehaviour.WheelVehicle playerCar, Controllers.PlayerCharacterController playerCharacter)
 {
     this.stateManager    = stateManager;
     this.playerCar       = playerCar;
     this.playerCharacter = playerCharacter;
 }