public static Vector3Message GetVector3Message(Vector3 value)
 {
     if (_vector3Message == null)
     {
         _vector3Message = new Vector3Message();
     }
     _vector3Message.value = value; return(_vector3Message);
 }
    public Vector3Message GetVector3Message(Vector3 vector)
    {
        Vector3Message vectorMessage = new Vector3Message();

        vectorMessage.X = vector.x;
        vectorMessage.Y = vector.y;
        vectorMessage.Z = vector.z;

        return(vectorMessage);
    }
 public static Vector3 ToVector3(this Vector3Message msg)
 {
     return(new Vector3(msg.X, msg.Y, msg.Z));
 }
 public Vector3 GetVector3(Vector3Message message)
 {
     return(new Vector3(message.X, message.Y, message.Z));
 }
Beispiel #5
0
 public ImuMessage(HeaderMessage header, QuaternionMessage orientation, double[] orientation_covariance, Vector3Message angular_velocity, double[] angular_velocity_covariance, Vector3Message linear_acceleration, double[] linear_acceleration_covariance)
 {
     this.header                         = header;
     this.orientation                    = orientation;
     this.orientation_covariance         = orientation_covariance;
     this.angular_velocity               = angular_velocity;
     this.angular_velocity_covariance    = angular_velocity_covariance;
     this.linear_acceleration            = linear_acceleration;
     this.linear_acceleration_covariance = linear_acceleration_covariance;
 }