public BattleMemberGroupStatusControl(Summary1 s1)
    {
        set1(s1);

        value_change1_1 = new ValueChange(s1);
        value_change1_2 = new ValueChange(s1);
        value_change2_1 = new ValueChange(s1);
        value_change2_2 = new ValueChange(s1);

        value_move1 = new ValueMove(s1);
        value_move2 = new ValueMove(s1);

        shake_move1 = new ShakeMove(s1);
        shake_move2 = new ShakeMove(s1);
    }
Beispiel #2
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    public BattleEnemy(Summary1 s1, int num1)
    {
        this.num1 = num1;

        set1(s1);

        battle_enemy_status = new BattleEnemyStatus(s1, num1);

        for (int t1 = 0; t1 < 3; t1++)
        {
            battle_enemy_skill[t1] = new BattleEnemySkill(s1, t1);
        }


        value_change = new ValueChange(s1);

        shake_move = new ShakeMove(s1);

        value_move = new ValueMove(s1);

        clear_change = new ClearChange(s1);
    }