Beispiel #1
0
        protected virtual void SelfChange()
        {
            if (controller != null)
            {
                VFXView view = GetFirstAncestorOfType <VFXView>();

                var newInput = view.GetDataAnchorByController(controller.input);

                if (base.input != newInput)
                {
                    if (base.input != null)
                    {
                        base.input.Disconnect(this);
                    }
                    base.input = newInput;
                    base.input.Connect(this);
                }

                var newOutput = view.GetDataAnchorByController(controller.output);

                if (base.output != newOutput)
                {
                    if (base.output != null)
                    {
                        base.output.Disconnect(this);
                    }
                    base.output = newOutput;
                    base.output.Connect(this);
                }

                UpdateEdgeControl();
            }
        }
Beispiel #2
0
        void AlignNodeToLinkedPort(VFXView view, VFXDataAnchorController port, VFXNodeController nodeController)
        {
            var portNode         = view.GetDataAnchorByController(port);
            var connectorElement = portNode.Q <VisualElement>("connector");
            var newNode          = view.GetNodeByController(nodeController);
            var offset           = newNode.worldBound.position - connectorElement.worldBound.position + portPositionOffset;

            nodeController.model.position += offset / view.scale;
        }