Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        string mainPath = MainMenu.pathToMain;

        string[] content = Utilitys.GetInformationTXT(mainPath);
        Char char = new Char("I:/info/privat/unity/PnP/Example/PC/PC_1.txt");
    }
Beispiel #2
0
 public void PlayLoad()
 {
     Debug.Log("path: " + path);
     path       = EditorUtility.OpenFolderPanel("Choose main folder", "", "");
     pathToMain = path + "/main.txt";
     Debug.Log("path: " + path);
     Debug.Log("mainpath: " + pathToMain);
     Debug.Log("name: " + Utilitys.GetInformationTXT(pathToMain)[0]);
     ChangeTextPlayMenu.SetText(Utilitys.GetInformationTXT(pathToMain)[0]);
     ChangeBGPlayMenu.SetBackground(path, Utilitys.GetInformationTXT(pathToMain)[1]);
 }