Beispiel #1
0
 private void OnAllLoaded()
 {
     UsequenceBundleLoader.ReleasePool();
     base.enabled = false;
     UsequenceObjectReloader.inProgress = false;
     this.jobComplete = true;
 }
 public void StartCutScene(string strPath)
 {
     this.CutSceneEnvironmentSet();
     this.Loader = new UsequenceBundleLoader();
     this.Loader.Init();
     this.Loader.SetAsset(strPath);
 }
Beispiel #3
0
 private void Init()
 {
     this.nowPath = 0;
     this.Loader  = new UsequenceBundleLoader();
     this.Loader.Init();
     UsequenceBundleLoader.InitPool();
     this.jobComplete = false;
 }