void OnMouseDown()
 {
     if (SoundManager.GetInstance())
     {
         SoundManager.GetInstance().PlaySFX(sfxClicked);
     }
     upgradeMenu.HideMenu();
 }
Beispiel #2
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 void Start()
 {
     SetSlotsCount(1);
     DisablePointer();
     upgradeMenu.HideMenu();
 }