Beispiel #1
0
        protected override UnityView CreateViewInstance(ThemedReactContext reactContext)
        {
            if (!UnityUtils.IsInitialized)
            {
                UnityUtils.CreatePlayer();
                UnityUtils.Player.OnUnityMessage -= Player_OnUnityMessage;
                UnityUtils.Player.OnUnityMessage += Player_OnUnityMessage;
            }

            UnityUtils.Player.Detach();

            return(UnityUtils.Player.View);
        }
Beispiel #2
0
 public void OnResume()
 {
     if (!UnityUtils.IsInitialized)
     {
         UnityUtils.CreatePlayer();
         UnityUtils.Player.OnUnityMessage -= Player_OnUnityMessage;
         UnityUtils.Player.OnUnityMessage += Player_OnUnityMessage;
     }
     else
     {
         if (!DONOT_RESUME)
         {
             UnityUtils.Player.Resume();
         }
     }
 }