Beispiel #1
0
    private T CreateScreen <T>(string name) where T : BasePopup
    {
        T s = null;

        if (_childs.ContainsKey(name))
        {
            s = _childs[name] as T;
        }
        else
        {
            var prefub = Resources.Load <GameObject>("screens/" + name);

            var obj = UnityUtils.Clone(prefub, _uiRoot);

            s = obj.GetComponent <T>();

            _childs.Add(name, s);
        }

        s.name = name;

        s.gameObject.SetActive(false);

        return(s);
    }