Beispiel #1
0
        static StackObject *QueryIndices_12(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 5);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Int32 @firstIndex = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.Int32[] @result = (System.Int32[]) typeof(System.Int32[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Int32 @distanceIndex = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 4);
            System.Boolean @visible = ptr_of_this_method->Value == 1;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 5);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.QueryIndices(@visible, @distanceIndex, @result, @firstIndex);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method;
            return(__ret + 1);
        }
        static int _m_QueryIndices(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 4 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2) && translator.Assignable <int[]>(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
                {
                    bool  _visible    = LuaAPI.lua_toboolean(L, 2);
                    int[] _result     = (int[])translator.GetObject(L, 3, typeof(int[]));
                    int   _firstIndex = LuaAPI.xlua_tointeger(L, 4);

                    var gen_ret = gen_to_be_invoked.QueryIndices(_visible, _result, _firstIndex);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <int[]>(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
                {
                    int   _distanceIndex = LuaAPI.xlua_tointeger(L, 2);
                    int[] _result        = (int[])translator.GetObject(L, 3, typeof(int[]));
                    int   _firstIndex    = LuaAPI.xlua_tointeger(L, 4);

                    var gen_ret = gen_to_be_invoked.QueryIndices(_distanceIndex, _result, _firstIndex);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 5 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <int[]>(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
                {
                    bool  _visible       = LuaAPI.lua_toboolean(L, 2);
                    int   _distanceIndex = LuaAPI.xlua_tointeger(L, 3);
                    int[] _result        = (int[])translator.GetObject(L, 4, typeof(int[]));
                    int   _firstIndex    = LuaAPI.xlua_tointeger(L, 5);

                    var gen_ret = gen_to_be_invoked.QueryIndices(_visible, _distanceIndex, _result, _firstIndex);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup.QueryIndices!"));
        }
Beispiel #3
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.CullingGroup();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
        static int _s_set_targetCamera(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.targetCamera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _s_set_onStateChanged(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.onStateChanged = translator.GetDelegate <UnityEngine.CullingGroup.StateChanged>(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _g_get_targetCamera(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.targetCamera);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int _g_get_onStateChanged(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.onStateChanged);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _s_set_enabled(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Beispiel #9
0
        static StackObject *Dispose_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.Dispose();

            return(__ret);
        }
Beispiel #10
0
        static StackObject *get_targetCamera_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.targetCamera;

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Beispiel #11
0
        static StackObject *get_enabled_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.enabled;

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
Beispiel #12
0
        static StackObject *EraseSwapBack_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Int32 @index = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.EraseSwapBack(@index);

            return(__ret);
        }
Beispiel #13
0
        static StackObject *set_enabled_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Boolean @value = ptr_of_this_method->Value == 1;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.enabled = value;

            return(__ret);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new UnityEngine.CullingGroup();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup constructor!"));
        }
Beispiel #15
0
        static StackObject *SetBoundingDistances_15(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Single[] @distances = (System.Single[]) typeof(System.Single[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.CullingGroup instance_of_this_method = (UnityEngine.CullingGroup) typeof(UnityEngine.CullingGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.SetBoundingDistances(@distances);

            return(__ret);
        }
        static int _m_Dispose(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.Dispose(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_SetBoundingSphereCount(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    int count = LuaAPI.xlua_tointeger(L, 2);

                    __cl_gen_to_be_invoked.SetBoundingSphereCount(count);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_SetBoundingDistances(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    float[] distances = (float[])translator.GetObject(L, 2, typeof(float[]));

                    __cl_gen_to_be_invoked.SetBoundingDistances(distances);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_EraseSwapBack(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    int index = LuaAPI.xlua_tointeger(L, 2);

                    __cl_gen_to_be_invoked.EraseSwapBack(index);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_IsVisible(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.CullingGroup __cl_gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    int index = LuaAPI.xlua_tointeger(L, 2);

                    bool __cl_gen_ret = __cl_gen_to_be_invoked.IsVisible(index);
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_SetBoundingSpheres(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.BoundingSphere[] _array = (UnityEngine.BoundingSphere[])translator.GetObject(L, 2, typeof(UnityEngine.BoundingSphere[]));

                    gen_to_be_invoked.SetBoundingSpheres(_array);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_SetDistanceReferencePoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3>(L, 2))
                {
                    UnityEngine.Vector3 _point; translator.Get(L, 2, out _point);

                    gen_to_be_invoked.SetDistanceReferencePoint(_point);



                    return(0);
                }
                if (gen_param_count == 2 && translator.Assignable <UnityEngine.Transform>(L, 2))
                {
                    UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));

                    gen_to_be_invoked.SetDistanceReferencePoint(_transform);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup.SetDistanceReferencePoint!"));
        }
        static int _m_GetDistance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);



                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);

                    var gen_ret = gen_to_be_invoked.GetDistance(_index);
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }