Beispiel #1
0
    public void SetEffect(UnitEffect effect)
    {
        Description.text = effect.GetToolTipText();

        if (effect.EffectBonus > 1)
        {
            //   Description.color = UI_AdrenalineRushController.ADR_Color;
        }

        if (effect.GetMaxDuration() > 0)
        {
            DurationTF.text = effect.GetDurationLeft().ToString();
            DurationIcon.gameObject.SetActive(true);
        }
        else
        {
            //DurationIcon.gameObject.SetActive(false);
            DurationTF.text = "instant";
        }
    }