Beispiel #1
0
    public void ReadyForBattle()
    {
        string unitActions = string.Join(",", UnitConfig.AllActions().ToArray());
        string unitStances = string.Join(",", UnitConfig.AllStances().ToArray());
        string unitNames   = string.Join(",", UnitConfig.AllNames().ToArray());
        string unitClasses = string.Join(",", UnitConfig.AllClasses().ToArray());

        Player.player.SetUnitParams(unitActions, unitStances, unitNames, unitClasses);
    }