Beispiel #1
0
        private void openGLControl1_OpenGLDraw(object sender, RenderEventArgs args)
        {
            if (selectedObject == null)
            {
                return;
            }
            switch (selectedObject.GetClassName())
            {
            case "Texture2D":
            case "Texture":
                DrawTexture();
                break;

            case "Sound":
                DrawSound();
                break;

            case "StaticMesh":
                DrawStaticMesh();
                break;

            default:
                break;
            }
        }