Beispiel #1
0
    public override void InitUIData()
    {
        inst = this;

        _backBtn = selfTransform.FindChild("TopPanel/BackBtn").GetComponent <Button>();
        _backBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickBackBtn));
        _curExpText         = selfTransform.FindChild("TopPanel/MoneyBarUI/Image/CurExp").GetComponent <Text>();
        _curSelectCountText = selfTransform.FindChild("NumberTips/CurCount").GetComponent <Text>();
        _dissolveBtn        = selfTransform.FindChild("DissolveBtn").GetComponent <Button>();
        _dissolveBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickDissolve));
        _gainTips       = selfTransform.FindChild("GainTips").gameObject;
        _gainExpText    = selfTransform.FindChild("GainTips/Exp/GainExp").GetComponent <Text>();
        _gainGlodText   = selfTransform.FindChild("GainTips/Gold/Text").GetComponent <Text>();
        _emptyRune      = selfTransform.FindChild("EmptyRune").gameObject;
        _runeList       = selfTransform.FindChild("RuneList").gameObject;
        _runeListLayout = selfTransform.FindChild("RuneList/RuneList/ListLayout").GetComponent <LoopLayout>();
        _runeTypeText   = selfTransform.FindChild("RuneList/SortObj/MainBagBtn/Text").GetComponent <Text>();
        _slideTypeBtn   = selfTransform.FindChild("RuneList/SortObj/MainBagBtn").GetComponent <UI_SlideBtn>();
        _blueBtn        = selfTransform.FindChild("RuneList/SortObj/BlueBtn").GetComponent <Button>();
        _blueBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickBule));
        _purpleBtn = selfTransform.FindChild("RuneList/SortObj/PurpleBtn").GetComponent <Button>();
        _purpleBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickPurple));
        _greenBtn = selfTransform.FindChild("RuneList/SortObj/GreenBtn").GetComponent <Button>();
        _greenBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickGreen));
        _redBtn = selfTransform.FindChild("RuneList/SortObj/RedBtn").GetComponent <Button>();
        _redBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickRed));
        _spectialBtn = selfTransform.FindChild("RuneList/SortObj/SpectialBtn").GetComponent <Button>();
        _spectialBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickSpectial));
        _allBtn = selfTransform.FindChild("RuneList/SortObj/AllBtn").GetComponent <Button>();
        _allBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickAll));
        _emptyTips      = selfTransform.FindChild("EmptyRune/Text").GetComponent <Text>();
        _emptyTips.text = GameUtils.getString("runemelt_content1");
        // _goldText = selfTransform.FindChild("UI_BG_Top/Gold/Text").GetComponent<Text>();
        _empytLeftBtn  = selfTransform.FindChild("EmptyRune/LeftBtn").GetComponent <Button>();
        _empytRightBtn = selfTransform.FindChild("EmptyRune/RightBtn").GetComponent <Button>();
        _empytLeftBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickLeftBtn));
        _empytRightBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickRightBtn));
        _bagNumberText  = selfTransform.FindChild("RuneList/SortObj/NumberNoBg/Number").GetComponent <Text>();
        _runeGameObject = selfTransform.FindChild("RuneList/RuneList").gameObject;
        _selectRuneExp  = selfTransform.FindChild("SelectRuneExp").gameObject;
        _selectRuneItem = selfTransform.FindChild("SelectRuneItem").gameObject;
        m_Caption       = selfTransform.FindChild("caption").gameObject;
        HomeControler.Inst.PushFunly(6, 97);
        UI_CaptionManager _caption = UI_CaptionManager.GetInstance();

        if (_caption != null)
        {
            _caption.AwakeUp(m_Caption.transform);
        }
    }
    public override void InitUIData()
    {
        inst          = this;
        _heroknapsack = selfTransform.FindChild("HeroKnapsack").gameObject;
        _emptyHero    = selfTransform.FindChild("EmptyHero").gameObject;
        _emptyTips    = selfTransform.FindChild("EmptyHero/Text").GetComponent <Text>();
        _backBtn      = selfTransform.FindChild("TopPanel/BackBtn").GetComponent <Button>();
        _backBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickBackBtn));
        _lithBtn = selfTransform.FindChild("DissolveBtn").GetComponent <Button>();
        _lithBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickLitholysin));
        _gainTips           = selfTransform.FindChild("GiveTips").gameObject;
        _gainNumber         = selfTransform.FindChild("GiveTips/Number").GetComponent <Text>();
        _gainNumber.text    = "0";
        _curSelectCountText = selfTransform.FindChild("NumberTips/CurCount").GetComponent <Text>();
        _teamSortType       = selfTransform.FindChild("HeroKnapsack/SortObj/MainBagBtn/Text").GetComponent <Text>();
        _sortSlide          = selfTransform.FindChild("HeroKnapsack/SortObj/MainBagBtn").GetComponent <UI_SlideBtn>();
        selfTransform.FindChild("HeroKnapsack/SortObj/QualitysortBtn").GetComponent <Button>().onClick.AddListener(new UnityEngine.Events.UnityAction(OnQualitysortBtn));
        selfTransform.FindChild("HeroKnapsack/SortObj/LevelsortBtn").GetComponent <Button>().onClick.AddListener(new UnityEngine.Events.UnityAction(OnLevelsortBtn));
        //selfTransform.FindChild("HeroKnapsack/DefaultBtn").GetComponent<Button>().onClick.AddListener(new UnityEngine.Events.UnityAction(OnDefaultBtn));
        selfTransform.FindChild("HeroKnapsack/SortObj/QualitysortBtn/Text").GetComponent <Text>().text = GameUtils.getString("heromelt_button2");
        selfTransform.FindChild("HeroKnapsack/SortObj/LevelsortBtn/Text").GetComponent <Text>().text   = GameUtils.getString("heromelt_button3");
        //selfTransform.FindChild("HeroKnapsack/DefaultBtn/Text").GetComponent<Text>().text = GameUtils.getString("heromelt_button10");
        _curHeroLayout     = selfTransform.FindChild("HeroKnapsack/HeroList/ListLayOut").GetComponent <LoopLayout>();
        _curLithvalue      = selfTransform.FindChild("TopPanel/Text").GetComponent <Text>();
        _curLithvalue.text = ObjectSelf.GetInstance().ExpFruit.ToString();
        _empytLeftBtn      = selfTransform.FindChild("EmptyHero/LeftBtn").GetComponent <Button>();
        _empytRightBtn     = selfTransform.FindChild("EmptyHero/RightBtn").GetComponent <Button>();
        _empytLeftBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickLeftBtn));
        _empytRightBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickRightBtn));
        _emptyTips.text    = GameUtils.getString("heromelt_content3");
        _bagNumberText     = selfTransform.FindChild("HeroKnapsack/SortObj/NumberNoBg/Number").GetComponent <Text>();
        _dissolveText      = selfTransform.FindChild("DissolveBtn/Text").GetComponent <Text>();
        _dissolveText.text = GameUtils.getString("heromelt_button1");
        _heroObject        = selfTransform.FindChild("HeroKnapsack/HeroList").gameObject;
        _selectHeroExp     = selfTransform.FindChild("SelectHeroExp").gameObject;
        _selectHeroItem    = selfTransform.FindChild("SelectHeroItem").gameObject;
        m_Caption          = selfTransform.FindChild("caption").gameObject;
        HomeControler.Inst.PushFunly(5, 101);

        UI_CaptionManager _caption = UI_CaptionManager.GetInstance();

        if (_caption != null)
        {
            _caption.AwakeUp(m_Caption.transform);
        }
    }
    public override void InitUIView()
    {
        base.InitUIView();
        itemTypeNum = 1;
        // itemType = selfTransform.FindChild("Select_Show").GetComponent<Text>();
        MaterialBtn    = selfTransform.FindChild("SortObj/MaterialBtn").GetComponent <Button>();
        ConsumablesBtn = selfTransform.FindChild("SortObj/ConsumablesBtn").GetComponent <Button>();
        GiftButton     = selfTransform.FindChild("SortObj/GiftlBtn").GetComponent <Button>();
        allButton      = selfTransform.FindChild("SortObj/AllBtn").GetComponent <Button>();
        allText        = selfTransform.FindChild("SortObj/MainBagBtn/Text").GetComponent <Text>();
        allbtn         = selfTransform.FindChild("SortObj/MainBagBtn").GetComponent <UI_SlideBtn>();

        MaterialBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnMaterial));
        ConsumablesBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnConsumables));
        GiftButton.onClick.AddListener(new UnityEngine.Events.UnityAction(OnGift));
        allButton.onClick.AddListener(new UnityEngine.Events.UnityAction(OnAll));

        UpdateItemType(1);
    }
 public override void InitUIData()
 {
     base.InitUIData();
     _instance   = this;
     itemTypeNum = 1;
     runeType    = selfTransform.FindChild("SortObj/MainBagBtn/Text").GetComponent <Text>();
     BlueBtn     = selfTransform.FindChild("SortObj/BlueBtn").GetComponent <Button>();
     BlueBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnBule));
     PurpleBtn = selfTransform.FindChild("SortObj/PurpleBtn").GetComponent <Button>();
     PurpleBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnPurple));
     GreenBtn = selfTransform.FindChild("SortObj/GreenBtn").GetComponent <Button>();
     GreenBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnGreen));
     RedBtn = selfTransform.FindChild("SortObj/RedBtn").GetComponent <Button>();
     RedBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnRed));
     SpectialBtn = selfTransform.FindChild("SortObj/SpectialBtn").GetComponent <Button>();
     SpectialBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnSpectial));
     AllBtn = selfTransform.FindChild("SortObj/AllBtn").GetComponent <Button>();
     AllBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnAll));
     MainBtn = selfTransform.FindChild("SortObj/MainBagBtn").GetComponent <UI_SlideBtn>();
 }
    public override void InitUIData()
    {
        inst     = this;
        _backBtn = selfTransform.FindChild("Title/Btn_back").GetComponent <Button> ();
        _backBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickBackBtn));
        _artifactItem = selfTransform.FindChild("ArtifactItem").gameObject;
        _emptyHero    = selfTransform.FindChild("EmptyHero").gameObject;
        _heroKnapsack = selfTransform.FindChild("HeroKnapsack").gameObject;
        _heroLayout   = selfTransform.FindChild("HeroKnapsack/HeroList/ListLayOut").GetComponent <DHGridLayout> ();
        selfTransform.FindChild("HeroKnapsack/SortObj/QualitysortBtn").GetComponent <Button> ().onClick.AddListener(new UnityEngine.Events.UnityAction(OnQualitysortBtn));
        selfTransform.FindChild("HeroKnapsack/SortObj/LevelsortBtn").GetComponent <Button>().onClick.AddListener(new UnityEngine.Events.UnityAction(OnLevelsortBtn));
        _sortSlide     = selfTransform.FindChild("HeroKnapsack/SortObj/SortHeroBagBtn").GetComponent <UI_SlideBtn>();
        _teamSortType  = selfTransform.FindChild("HeroKnapsack/SortObj/SortHeroBagBtn/Text").GetComponent <Text>();
        _bagNumberText = selfTransform.FindChild("HeroKnapsack/SortObj/NumberNoBg/Number").GetComponent <Text>();
        _emptyTips     = selfTransform.FindChild("EmptyHero/Text").GetComponent <Text> ();
        _empytLeftBtn  = selfTransform.FindChild("EmptyHero/LeftBtn").GetComponent <Button> ();
        _empytRightBtn = selfTransform.FindChild("EmptyHero/RightBtn").GetComponent <Button> ();
        _empytLeftBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickLeftBtn));
        _empytRightBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnClickRightBtn));
        _emptyTips.text = GameUtils.getString("relics_bubble3");
        _heroObject     = selfTransform.FindChild("HeroKnapsack/HeroList").gameObject;

        captionPath = "caption";
    }