Beispiel #1
0
 void Start()
 {
     _ui_Screen_Fader = GameObject.FindObjectOfType <UI_Screen_Fader>();
     _player_Health   = GameObject.FindObjectOfType <Player_Health>();
     _changeScreen    = GameObject.FindObjectOfType <ChangeScene>();
     _ui_ButtonSound  = GameObject.FindObjectOfType <UI_ButtonSound>();
     _enemyTracker    = GameObject.FindObjectOfType <EnemyTracker>();
     if (_enemyTracker == null)
     {
         _enemyTracker = null;
     }
     if (_player_Health == null)
     {
         _player_Health = null;
     }
 }
 void Start()
 {
     _screenFader = GameObject.FindObjectOfType <UI_Screen_Fader>();
 }