Beispiel #1
0
 void MiracleEnterWnd()
 {
     ShowAnimation();
     //如果任务成功
     if (GameCenter.miracleMng.miracleStatus == AccessState.SUCCEED)
     {
         if (totleTimer != null)
         {
             //暂停计时
             totleTimer.StopTimer();
             if (changeLabel != null)
             {
                 changeLabel.text = ConfigMng.Instance.GetUItext(141);
             }
         }
         if (effect != null)
         {
             effect.SetActive(true);
         }
     }
     if (totleTimer != null && GameCenter.miracleMng.miracleStatus == AccessState.ACCEPTED && GameCenter.miracleMng.miracleStatus != AccessState.NONE)
     {
         totleTimer.StartIntervalTimer(GameCenter.miracleMng.restTime - (int)Time.realtimeSinceStartup);
     }
 }
Beispiel #2
0
    private void CheckPlayerReady()
    {
        isAllReady = true;
        foreach (PlayerScoreCard card in playerCards)
        {
            if (!card.isReady)
            {
                isAllReady = false;
                break;
            }
        }

        if (isAllReady)
        {
            if (!timer.isRunning) //Start start-coroutine
            {
                countdownModule.SetActive(true);
                timer.StartTimer(startGameTime, () => { Debug.Log("START GAME"); GameManager.LoadNextLevel(); }); //This is where we start next game
            }
        }
        else
        {
            //Stop start-coroutine
            countdownModule.SetActive(false);
            timer.StopTimer();
        }
    }
Beispiel #3
0
 void StopTimer()
 {
     if (timer != null)
     {
         timer.StopTimer();
     }
 }
Beispiel #4
0
    //倒计时完成任务
    void CountDown()
    {
        //Debug.Log("time"+time);
        if (countDown != null)
        {
            //Debug.Log("time" + time);
            countDown.StartIntervalTimer(time);
            countDown.onTimeOut = (x) =>
            {
                if (overDialog != null && npcNextStep != null)
                {
                    //Debug.Log("进入手动调用点击一次特效");
                    countDown.StopTimer();
                    Invoke("ResetCountDown", 0.1f);
                    npcNextStep.SendMessage("OnClick", npcNextStep, SendMessageOptions.DontRequireReceiver);//这一句放到最后面,不然会报错mising...
                }

                else
                {
                    Debug.LogError("预制上名为overDialog的组件为空");
                }
            };
        }
        else
        {
            Debug.LogError("名为countDown的Timer组件丢失");
        }
    }
Beispiel #5
0
 void ShowMagicTower(int _star, int time)
 {
     if (tipGo != null)
     {
         tipGo.SetActive(true);
     }
     if (tipGoCloseT != null)
     {
         tipGoCloseT.text = time.ToString();
     }
     //if(tipGoNum != null)tipGoNum.text = num.ToString();
     if (tipGoTimer != null)
     {
         tipGoTimer.StopTimer();
         tipGoTimer.StartIntervalTimer(3);
         tipGoTimer.onTimeOut = delegate {
             tipGo.SetActive(false);
         };
     }
     for (int i = 0, max = star.Length; i < max; i++)
     {
         if (_star > i)
         {
             star[i].gameObject.SetActive(true);
         }
         else
         {
             star[i].gameObject.SetActive(false);
         }
     }
 }
Beispiel #6
0
    private void Update()
    {
        bool isAllReady = false;

        if (nOReadySwitches > 0 && nOReadySwitches == GameManager.Players.Length)
        {
            isAllReady = true;
        }
        countdownModule.SetActive(isAllReady);

        if (isAllReady)
        {
            if (!countdownTimer.isRunning) //Start start-coroutine
            {
                countdownModule.SetActive(true);
                countdownTimer.StartTimer(readyStartTime, () => { Debug.Log("START GAME"); SaveAllHybridModels(); GameManager.LoadNextLevel(); }); //This is where we start next game
            }
        }
        else
        {
            //Stop start-coroutine
            countdownModule.SetActive(false);
            countdownTimer.StopTimer();
        }
    }
Beispiel #7
0
 /// <summary>
 /// 勾选自动挂机
 /// </summary>
 void AutoOnHook()
 {
     if (autoToggle.value)
     {
         CountDown();
     }
     if (!autoToggle.value)
     {
         if (time != null)
         {
             time.StopTimer();
         }
         if (autoFilish != null && autoFilish.activeSelf)
         {
             autoFilish.SetActive(false);
         }
     }
     GameCenter.taskMng.SetRingAutoFinishType(GameCenter.taskMng.curRingTaskType, autoToggle.value);
     //GameCenter.taskMng.AutoFinishRingTask = autoToggle.value;
 }
Beispiel #8
0
 void RefreshMiracleWnd()
 {
     //改变自身图片显示
     if (GameCenter.mainPlayerMng.MainPlayerInfo.Prof == 1)
     {
         if (myProp != null)
         {
             myProp.GetComponent <UISprite>().spriteName = "Pic_jj_rw_zs";
         }
     }
     else if (GameCenter.mainPlayerMng.MainPlayerInfo.Prof == 2)
     {
         if (myProp != null)
         {
             myProp.GetComponent <UISprite>().spriteName = "Pic_jj_rw_fs";
         }
     }
     else if (GameCenter.mainPlayerMng.MainPlayerInfo.Prof == 3)
     {
         if (myProp != null)
         {
             myProp.GetComponent <UISprite>().spriteName = "Pic_jj_rw_jx";
         }
     }
     //改变对方显示图片
     if (GameCenter.miracleMng.profInfo == 1)
     {
         if (yourProp != null)
         {
             yourProp.GetComponent <UISprite>().spriteName = "Pic_jj_rw_zs";
         }
     }
     else if (GameCenter.miracleMng.profInfo == 2)
     {
         if (yourProp != null)
         {
             yourProp.GetComponent <UISprite>().spriteName = "Pic_jj_rw_fs";
         }
     }
     else if (GameCenter.miracleMng.profInfo == 3)
     {
         if (yourProp != null)
         {
             yourProp.GetComponent <UISprite>().spriteName = "Pic_jj_rw_jx";
         }
     }
     //系统正在进行中
     if (GameCenter.miracleMng.miracleStatus == AccessState.ACCEPTED)
     {
         if (totleTime != null)
         {
             totleTime.StartIntervalTimer(GameCenter.miracleMng.restTime - (int)Time.realtimeSinceStartup);
             //如果计时结束,则执行下面那个函数
             totleTime.onTimeOut = (x) =>
             {
                 UpdateShow();
             };
         }
         if (desLabel != null)
         {
             desLabel.text = ConfigMng.Instance.GetUItext(131);
         }
     }
     //任务获胜
     else if (GameCenter.miracleMng.miracleStatus == AccessState.SUCCEED)
     {
         //暂停计时
         if (totleTime != null)
         {
             totleTime.StopTimer();
         }
         if (desLabel != null)
         {
             desLabel.text = ConfigMng.Instance.GetUItext(132);
         }
         if (rewardLabel != null)
         {
             rewardLabel.text = ConfigMng.Instance.GetUItext(139);
         }
         if (totleTime != null)
         {
             timeLabel.text = "00:00";
         }
         if (getButton != null && addButton != null)
         {
             getButton.gameObject.SetActive(true);
             addButton.gameObject.SetActive(false);
         }
         if (acceptBtn != null)
         {
             acceptBtn.gameObject.SetActive(true);
         }
     }
     if (fightLabel != null)
     {
         fightLabel.text = GameCenter.miracleMng.scoreTarget.ToString();
     }
     if (winReward != null)
     {
         winReward.FillInfo(GameCenter.miracleMng.info1);
     }
     if (nameLabel != null)
     {
         for (int i = 0, max = nameLabel.Length; i < max; i++)
         {
             nameLabel[i].gameObject.SetActive(false);
         }
     }
     if (yourName != null)
     {
         if (GameCenter.miracleMng.playerID == 0)
         {
             UpdateNameValue();
         }
         else
         {
             //OtherPlayerInfo info = GameCenter.duplicateMng.GetInvitationPlayerData(GameCenter.miracleMng.playerID);
             yourName.text = GameCenter.miracleMng.targetName;
         }
     }
 }
Beispiel #9
0
 void Refresh()
 {
     data = GameCenter.openServerRewardMng.wdfTaroatData;
     if (data != null)
     {
         bool isRed = GameCenter.openServerRewardMng.isTaroatRed();
         if (needVip != null)
         {
             if (data.needVipLev > 0 && GameCenter.vipMng.VipData != null && GameCenter.vipMng.VipData.vLev < data.needVipLev)
             {
                 if (needVip != null)
                 {
                     needVip.gameObject.SetActive(true);
                 }
                 if (turnCardBtn != null)
                 {
                     turnCardBtn.gameObject.SetActive(false);
                 }
                 if (rechargeBtn != null)
                 {
                     rechargeBtn.gameObject.SetActive(true);
                 }
             }
             else
             {
                 if (needVip != null)
                 {
                     needVip.gameObject.SetActive(false);
                 }
                 if (turnCardBtn != null)
                 {
                     turnCardBtn.gameObject.SetActive(true);
                 }
                 if (rechargeBtn != null)
                 {
                     rechargeBtn.gameObject.SetActive(false);
                 }
             }
         }
         if (restTime != null)
         {
             restTime.StartIntervalTimer(data.restTime);
             restTime.onTimeOut = (x) =>
             {
                 GameCenter.openServerRewardMng.C2S_AskTaroatInfo(1);
             };
         }
         if (activeCount != null)
         {
             activeCount.text = data.activeCount.ToString();
         }
         if (needVip != null)
         {
             needVip.text = ConfigMng.Instance.GetUItext(338) + data.needVipLev.ToString();
         }
         if (consumeCoin != null)
         {
             consumeCoin.text = data.consume.ToString();
         }
         if (getCoin != null)
         {
             getCoin.text = data.getNumMax + "—" + data.getNumMin;
         }
         if (redHint != null)
         {
             redHint.gameObject.SetActive(isRed);
         }
     }
     else
     {
         if (restTime != null)
         {
             restTime.StopTimer();
         }
         if (activeCount != null)
         {
             activeCount.text = "0";
         }
     }
     if (activityEndGo != null)
     {
         activityEndGo.SetActive(data == null);
     }
     if (activityNotEndGo != null)
     {
         activityNotEndGo.SetActive(data != null);
     }
 }
Beispiel #10
0
    void OnChangeBoss(BossChallengeData data)
    {
        if (data.CurBossRef != null)
        {
            if (address != null)
            {
                address.text = data.CurBossRef.wayres;
            }
            if (textureBoss != null)
            {
                textureBoss.enabled = true;
                GameCenter.previewManager.TryPreviewSingelMonster(data.CurBossRef.monsterId, textureBoss, PreviewConfigType.Dialog);
            }
            if (labDes != null)
            {
                labDes.text = data.CurBossRef.res;
            }
            if (timeGo != null)
            {
                timeGo.SetActive(false);
            }
            if (appearGo != null)
            {
                appearGo.SetActive(false);
            }
            if (killGo != null)
            {
                killGo.SetActive(false);
            }
            if (bossCoppyGo != null)
            {
                bossCoppyGo.SetActive(false);
            }
            if (buyTimesGo != null)
            {
                buyTimesGo.gameObject.SetActive(false);
            }
            if (lastKillerGo != null)
            {
                lastKillerGo.SetActive(true);
            }
            switch (data.CurBossRef.type)
            {
            case (int)ToggleType.UnderBoss:
                break;

            case (int)ToggleType.SceneBoss:
                if (timeGo != null)
                {
                    timeGo.SetActive(true);
                }
                if (appearGo != null)
                {
                    appearGo.SetActive(false);
                }
                if (data.AppearTime > (int)Time.realtimeSinceStartup)
                {
                    if (timer != null)
                    {
                        timer.StopTimer();
                        timer.StartIntervalTimer(data.AppearTime - (int)Time.realtimeSinceStartup);
                        timer.onTimeOut = (x) =>
                        {
                            if (timeGo != null)
                            {
                                timeGo.SetActive(false);
                            }
                            if (appearGo != null)
                            {
                                appearGo.SetActive(true);
                            }
                        };
                    }
                }
                else
                {
                    if (timeGo != null)
                    {
                        timeGo.SetActive(false);
                    }
                    if (appearGo != null)
                    {
                        appearGo.SetActive(true);
                    }
                }
                break;

            case (int)ToggleType.SealBoss:
                if (timeGo != null)
                {
                    timeGo.SetActive(true);
                }
                if (appearGo != null)
                {
                    appearGo.SetActive(false);
                }
                if (lastKillerGo != null)
                {
                    lastKillerGo.SetActive(false);
                }
                if (data.AppearTime > (int)Time.realtimeSinceStartup)
                {
                    if (timer != null)
                    {
                        timer.StopTimer();
                        timer.StartIntervalTimer(data.AppearTime - (int)Time.realtimeSinceStartup);
                        timer.onTimeOut = (x) =>
                        {
                            if (timeGo != null)
                            {
                                timeGo.SetActive(false);
                            }
                            if (appearGo != null)
                            {
                                appearGo.SetActive(true);
                            }
                        };
                    }
                }
                else
                {
                    if (data.CanKill)
                    {
                        if (timeGo != null)
                        {
                            timeGo.SetActive(false);
                        }
                        if (appearGo != null)
                        {
                            appearGo.SetActive(true);
                        }
                    }
                    else
                    {
                        if (killGo != null)
                        {
                            killGo.SetActive(true);
                        }
                        if (timeGo != null)
                        {
                            timeGo.SetActive(false);
                        }
                    }
                }
                string realDes = data.CurBossRef.res.Replace("#1#", (data.CanKill?"1":"0"));
                realDes = realDes.Replace("#0#", (data.CurBossRef.needLevel > GameCenter.mainPlayerMng.MainPlayerInfo.CurLevel)?"[ff0000]":"[00ff00]");
                if (labDes != null)
                {
                    labDes.text = realDes;                              //封印BOSS
                }
                break;

            case (int)ToggleType.RongEBoss:
            case (int)ToggleType.LiRongEBoss:
                if (timeGo != null)
                {
                    timeGo.SetActive(true);
                }
                if (appearGo != null)
                {
                    appearGo.SetActive(false);
                }
                if (data.CanKill)
                {
                    if (timeGo != null)
                    {
                        timeGo.SetActive(false);
                    }
                    if (appearGo != null)
                    {
                        appearGo.SetActive(true);
                    }
                }
                else                 //已击杀or倒计时
                {
                    if (data.AppearTime > (int)Time.realtimeSinceStartup)
                    {
                        if (timer != null)
                        {
                            timer.StopTimer();
                            timer.StartIntervalTimer(data.AppearTime - (int)Time.realtimeSinceStartup);
                            timer.onTimeOut = (x) =>
                            {
                                if (timeGo != null)
                                {
                                    timeGo.SetActive(false);
                                }
                                if (appearGo != null)
                                {
                                    appearGo.SetActive(true);
                                }
                            };
                        }
                    }
                    else                     //已击杀
                    {
                        if (killGo != null)
                        {
                            killGo.SetActive(true);
                        }
                        if (timeGo != null)
                        {
                            timeGo.SetActive(false);
                        }
                    }
                }
                break;

            case (int)ToggleType.BOSSCOPPY:
                if (bossCoppyGo != null)
                {
                    bossCoppyGo.SetActive(true);
                }
                if (remainTimes != null)
                {
                    remainTimes.text = GameCenter.bossChallengeMng.RemainBuyBossCoppyTimes.ToString();
                }
                string des = data.CurBossRef.res.Replace("#0#", GameCenter.bossChallengeMng.ChallengeBossCoppyTimes.ToString());
                des = des.Replace("#1#", (data.CurBossRef.needLevel > GameCenter.mainPlayerMng.MainPlayerInfo.CurLevel)?"[ff0000]":"[00ff00]");
                if (labDes != null)
                {
                    labDes.text = des;
                }
                if (lastKillerGo != null)
                {
                    lastKillerGo.SetActive(false);
                }
                break;
            }
            if (labDes != null)
            {
                labDes.text = labDes.text.Replace("\\n", "\n");
            }
            if (labTip != null)
            {
                labTip.text = data.CurBossRef.tip;
            }
            if (rewardItem != null)
            {
                rewardItem.CellHeight = 80;
                rewardItem.CellWidth  = 80;
                //Debug.Log("data.rewardList" + data.rewardList.Count);
                rewardItem.RefreshItems(data.rewardList, 3, data.rewardList.Count);
            }
            if (btnFight != null)
            {
                btnFight.enabled = true;
                UIEventListener.Get(btnFight.gameObject).parameter = data;
            }
        }
        if (lastKiller != null)
        {
            lastKiller.text = data.KillName;
        }
    }