public void OnClick()
        {
            StrategyShipCharacter component = UIflagShip.GetComponent <StrategyShipCharacter>();

            if (!(component == null) && component.shipModel != null)
            {
                int num = UIflagShip.TouchedPartnerShip(component.shipModel);
                ShipUtils.PlayShipVoice(component.shipModel, num);
                int lov = component.shipModel.Lov;
                component.shipModel.LovAction(0, num);
                bool isLovUp   = component.shipModel.Lov - lov > 0;
                bool isLovDown = component.shipModel.Lov - lov < 0;
                PlayMotion(component, isLovUp, isLovDown);
                SingletonMonoBehaviour <Live2DModel> .Instance.Play();
            }
        }