Beispiel #1
0
    static int LoadUI(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        UIChallengeLoading obj  = (UIChallengeLoading)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIChallengeLoading");
        GameMatch          arg0 = (GameMatch)LuaScriptMgr.GetNetObject(L, 2, typeof(GameMatch));

        obj.LoadUI(arg0);
        return(0);
    }