ProcessTouch() public method

Process the events of the specified touch.
public ProcessTouch ( bool pressed, bool unpressed ) : void
pressed bool
unpressed bool
return void
    static int ProcessTouch(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        UICamera obj  = (UICamera)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UICamera");
        bool     arg0 = LuaScriptMgr.GetBoolean(L, 2);
        bool     arg1 = LuaScriptMgr.GetBoolean(L, 3);

        obj.ProcessTouch(arg0, arg1);
        return(0);
    }