Beispiel #1
0
    void Start()
    {
        UFE.SetLanguage("English");

        Rect newPixelInset = guiTexture.pixelInset;

        newPixelInset.width  *= ((float)Screen.width / 1280);
        newPixelInset.height *= ((float)Screen.height / 720);
        guiTexture.pixelInset = newPixelInset;

        startButtonRect   = new Rect(0, 0, startButtonStyle.normal.background.width, startButtonStyle.normal.background.height);
        optionsButtonRect = new Rect(0, 0, optionsButtonStyle.normal.background.width, optionsButtonStyle.normal.background.height);
        creditsButtonRect = new Rect(0, 0, creditsButtonStyle.normal.background.width, creditsButtonStyle.normal.background.height);

        startButtonRect   = SetResolution(startButtonRect, 260);
        optionsButtonRect = SetResolution(optionsButtonRect, 180);
        creditsButtonRect = SetResolution(creditsButtonRect, 100);

        /*startButtonRect.width *= ((float)Screen.width/1280);
         * startButtonRect.height *= ((float)Screen.height/720);
         * startButtonRect.x = ((float)Screen.width/2) - (startButtonRect.width/2);
         * startButtonRect.y = Screen.height - (260 * ((float)Screen.height/720));
         *
         * optionsButtonRect.width *= ((float)Screen.width/1280);
         * optionsButtonRect.height *= ((float)Screen.height/720);
         * optionsButtonRect.x = ((float)Screen.width/2) - (optionsButtonRect.width/2);
         * optionsButtonRect.y = Screen.height - (180 * ((float)Screen.height/720));
         *
         * creditsButtonRect.width *= ((float)Screen.width/1280);
         * creditsButtonRect.height *= ((float)Screen.height/720);
         * creditsButtonRect.x = ((float)Screen.width/2) - (creditsButtonRect.width/2);
         * creditsButtonRect.y = Screen.height - (100 * ((float)Screen.height/720));*/
    }