Beispiel #1
0
    public void BadConnectionTest()
    {
        using (var client = new UA.Client())
        {
            try
            {
                client.Connect();
            }
            catch (UA.ClientException exception)
            {
                Assert.AreEqual(0x800A0000, exception.StatusCode);
                Assert.AreEqual("BadTimeout", exception.Message);
            }
            catch
            {
                Assert.Fail();
            }
            finally
            {
                Assert.IsFalse(client.IsConnected);
            }

            client.Disconnect();
            Assert.IsFalse(client.IsConnected);
        }
    }
Beispiel #2
0
 public void NoConnectionTest()
 {
     using (var server = new UA.Server())
         using (var client = new UA.Client())
         {
             Assert.IsFalse(server.IsRunning);
             Assert.IsFalse(client.IsConnected);
         }
 }
Beispiel #3
0
    public void UnicodeStringTest()
    {
        var en = "Hello World!";
        var de = "Hallö Wält!";
        var fr = "Hællo Wœrld!";
        var ru = "Превед Медвед!";
        var ja = "アニメ映画!";

        using (var server = new UA.Server())
        {
            server.AddObject(Scalars.First(), Scalars.First());

            server.AddVariable <string>("en", "English", Scalars, () => en);
            server.AddVariable <string>("de", "Deutsch", Scalars, () => de);
            server.AddVariable <string>("fr", "Français", Scalars, () => fr);
            server.AddVariable <string>("ru", "Русский", Scalars, () => ru);
            server.AddVariable <string>("ja", "日本語", Scalars, () => ja);

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                Assert.AreEqual(en, client.Get <string>("en", Scalars));
                Assert.AreEqual(de, client.Get <string>("de", Scalars));
                Assert.AreEqual(fr, client.Get <string>("fr", Scalars));
                Assert.AreEqual(ru, client.Get <string>("ru", Scalars));
                Assert.AreEqual(ja, client.Get <string>("ja", Scalars));
            }
        }

        using (var server = new UA.Server())
        {
            var input = new[] { en, de, fr, ru, ja };

            server.AddObject(Vectors.First(), Vectors.First());

            server.AddVariable <string[]>("...", "...", Vectors, () => input);

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                var output = client.Get <string[]>("...", Vectors);

                Assert.AreEqual(input.Length, output.Length);

                for (var i = 0; i < input.Length; i++)
                {
                    Assert.AreEqual(input[i], output[i]);
                }
            }
        }
    }
Beispiel #4
0
    public void EmptyStringTest()
    {
        // empty scalar

        using (var server = new UA.Server())
        {
            server.AddObject(Scalars.First(), Scalars.First());

            server.AddVariable <string>(nameof(String), nameof(String), Scalars, () => "");

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                Assert.AreEqual("", client.Get <string>(nameof(String), Scalars));
            }
        }

        // vector with an empty scalar

        using (var server = new UA.Server())
        {
            server.AddObject(Vectors.First(), Vectors.First());

            server.AddVariable <string[]>(nameof(String), nameof(String), Vectors, () => new[] { "" });

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                Assert.AreEqual(1, client.Get <string[]>(nameof(String), Vectors).Length);
                Assert.AreEqual("", client.Get <string[]>(nameof(String), Vectors).First());
            }
        }

        // empty vector

        using (var server = new UA.Server())
        {
            server.AddObject(Vectors.First(), Vectors.First());

            server.AddVariable <string[]>(nameof(String), nameof(String), Vectors, () => new string[0]);

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                Assert.AreEqual(0, client.Get <string[]>(nameof(String), Vectors).Length);
            }
        }
    }
Beispiel #5
0
    public void ScalarTest()
    {
        using (var server = new UA.Server())
        {
            server.AddObject(Scalars.First(), Scalars.First());

            server.AddVariable <bool>(nameof(Boolean), nameof(Boolean), Scalars, () => true);

            server.AddVariable <sbyte>(nameof(SByte), nameof(SByte), Scalars, () => - 1);
            server.AddVariable <byte>(nameof(Byte), nameof(Byte), Scalars, () => + 1);

            server.AddVariable <short>(nameof(Int16), nameof(Int16), Scalars, () => - 1);
            server.AddVariable <ushort>(nameof(UInt16), nameof(UInt16), Scalars, () => + 1);

            server.AddVariable <int>(nameof(Int32), nameof(Int32), Scalars, () => - 1);
            server.AddVariable <uint>(nameof(UInt32), nameof(UInt32), Scalars, () => + 1U);

            server.AddVariable <long>(nameof(Int64), nameof(Int64), Scalars, () => - 1L);
            server.AddVariable <ulong>(nameof(UInt64), nameof(UInt64), Scalars, () => + 1UL);

            server.AddVariable <float>(nameof(Single), nameof(Single), Scalars, () => - 1.0f);
            server.AddVariable <double>(nameof(Double), nameof(Double), Scalars, () => + 1.0d);

            server.AddVariable <string>(nameof(String), nameof(String), Scalars, () => "string");

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                Assert.IsTrue(client.Get <bool>(nameof(Boolean), Scalars));

                Assert.AreEqual(-1, client.Get <sbyte>(nameof(SByte), Scalars));
                Assert.AreEqual(+1, client.Get <byte>(nameof(Byte), Scalars));

                Assert.AreEqual(-1, client.Get <short>(nameof(Int16), Scalars));
                Assert.AreEqual(+1, client.Get <ushort>(nameof(UInt16), Scalars));

                Assert.AreEqual(-1, client.Get <int>(nameof(Int32), Scalars));
                Assert.AreEqual(+1U, client.Get <uint>(nameof(UInt32), Scalars));

                Assert.AreEqual(-1L, client.Get <long>(nameof(Int64), Scalars));
                Assert.AreEqual(+1UL, client.Get <ulong>(nameof(UInt64), Scalars));

                Assert.AreEqual(-1.0f, client.Get <float>(nameof(Single), Scalars));
                Assert.AreEqual(+1.0d, client.Get <double>(nameof(Double), Scalars));

                Assert.AreEqual("string", client.Get <string>(nameof(String), Scalars));
            }
        }
    }
Beispiel #6
0
    public void DisposeConnectionTest()
    {
        for (var i = 0; i < 3; i++)
        {
            using (var server = new UA.Server())
            {
                server.RunAsync();
                Assert.IsTrue(server.IsRunning);

                using (var client = new UA.Client())
                {
                    client.Connect();
                    Assert.IsTrue(client.IsConnected);

                    // don't disconnect client
                }

                // don't shutdown server
            }
        }
    }
Beispiel #7
0
    public void GoodConnectionTest()
    {
        using (var server = new UA.Server())
            using (var client = new UA.Client())
            {
                for (var i = 0; i < 3; i++)
                {
                    server.RunAsync();
                    Assert.IsTrue(server.IsRunning);

                    for (var j = 0; j < 3; j++)
                    {
                        client.Connect();
                        Assert.IsTrue(client.IsConnected);

                        client.Disconnect();
                        Assert.IsFalse(client.IsConnected);
                    }

                    server.Shutdown();
                    Assert.IsFalse(server.IsRunning);
                }
            }
    }
Beispiel #8
0
    public void VectorTest()
    {
        var BooleanValues = new bool[2] {
            true, false
        };

        var SByteValues = new sbyte[2] {
            sbyte.MinValue, sbyte.MaxValue
        };
        var ByteValues = new byte[2] {
            byte.MinValue, byte.MaxValue
        };

        var Int16Values = new short[2] {
            short.MinValue, short.MaxValue
        };
        var UInt16Values = new ushort[2] {
            ushort.MinValue, ushort.MaxValue
        };

        var Int32Values = new int[2] {
            int.MinValue, int.MaxValue
        };
        var UInt32Values = new uint[2] {
            uint.MinValue, uint.MaxValue
        };

        var Int64Values = new long[2] {
            long.MinValue, long.MaxValue
        };
        var UInt64Values = new ulong[2] {
            ulong.MinValue, ulong.MaxValue
        };

        var SingleValues = new float[2] {
            float.MinValue, float.MaxValue
        };
        var DoubleValues = new double[2] {
            double.MinValue, double.MaxValue
        };

        var StringValues = new string[2] {
            "foo", "bar"
        };

        using (var server = new UA.Server())
        {
            server.AddObject(Vectors.First(), Vectors.First());

            server.AddVariable <bool[]>(nameof(Boolean), nameof(Boolean), Vectors, () => BooleanValues);

            server.AddVariable <sbyte[]>(nameof(SByte), nameof(SByte), Vectors, () => SByteValues);
            server.AddVariable <byte[]>(nameof(Byte), nameof(Byte), Vectors, () => ByteValues);

            server.AddVariable <short[]>(nameof(Int16), nameof(Int16), Vectors, () => Int16Values);
            server.AddVariable <ushort[]>(nameof(UInt16), nameof(UInt16), Vectors, () => UInt16Values);

            server.AddVariable <int[]>(nameof(Int32), nameof(Int32), Vectors, () => Int32Values);
            server.AddVariable <uint[]>(nameof(UInt32), nameof(UInt32), Vectors, () => UInt32Values);

            server.AddVariable <long[]>(nameof(Int64), nameof(Int64), Vectors, () => Int64Values);
            server.AddVariable <ulong[]>(nameof(UInt64), nameof(UInt64), Vectors, () => UInt64Values);

            server.AddVariable <float[]>(nameof(Single), nameof(Single), Vectors, () => SingleValues);
            server.AddVariable <double[]>(nameof(Double), nameof(Double), Vectors, () => DoubleValues);

            server.AddVariable <string[]>(nameof(String), nameof(String), Vectors, () => StringValues);

            server.RunAsync();

            using (var client = new UA.Client())
            {
                client.Connect();

                for (var i = 0; i < 2; i++)
                {
                    Assert.AreEqual(BooleanValues[i], client.Get <bool[]>(nameof(Boolean), Vectors)[i]);

                    Assert.AreEqual(SByteValues[i], client.Get <sbyte[]>(nameof(SByte), Vectors)[i]);
                    Assert.AreEqual(ByteValues[i], client.Get <byte[]>(nameof(Byte), Vectors)[i]);

                    Assert.AreEqual(Int16Values[i], client.Get <short[]>(nameof(Int16), Vectors)[i]);
                    Assert.AreEqual(UInt16Values[i], client.Get <ushort[]>(nameof(UInt16), Vectors)[i]);

                    Assert.AreEqual(Int32Values[i], client.Get <int[]>(nameof(Int32), Vectors)[i]);
                    Assert.AreEqual(UInt32Values[i], client.Get <uint[]>(nameof(UInt32), Vectors)[i]);

                    Assert.AreEqual(Int64Values[i], client.Get <long[]>(nameof(Int64), Vectors)[i]);
                    Assert.AreEqual(UInt64Values[i], client.Get <ulong[]>(nameof(UInt64), Vectors)[i]);

                    Assert.AreEqual(SingleValues[i], client.Get <float[]>(nameof(Single), Vectors)[i]);
                    Assert.AreEqual(DoubleValues[i], client.Get <double[]>(nameof(Double), Vectors)[i]);

                    Assert.AreEqual(StringValues[i], client.Get <string[]>(nameof(String), Vectors)[i]);
                }
            }
        }
    }