Beispiel #1
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(hireOrFire);
     basicInfos.Serialize(writer);
     writer.WriteVarUhInt(playerId);
     writer.WriteUTF(playerName);
 }
Beispiel #2
0
 public override void Serialize(IWriter writer)
 {
     writer.WriteSByte(movementType);
     basicInfos.Serialize(writer);
     writer.WriteVarLong(playerId);
     writer.WriteUTF(playerName);
 }
 public virtual void Serialize(IDataWriter writer)
 {
     writer.WriteSbyte(movementType);
     basicInfos.Serialize(writer);
     writer.WriteVarLong(playerId);
     writer.WriteUTF(playerName);
 }
Beispiel #4
0
 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteBoolean(hireOrFire);
     basicInfos.Serialize(writer);
     writer.WriteInt(playerId);
     writer.WriteUTF(playerName);
 }
Beispiel #5
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(movementType);
     basicInfos.Serialize(writer);
     writer.WriteVarUhLong(playerId);
     writer.WriteUTF(playerName);
 }
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteBoolean(deadOrAlive);
     basicInfos.Serialize(writer);
     guild.Serialize(writer);
 }
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteBoolean(hireOrFire);
     basicInfos.Serialize(writer);
     writer.WriteUTF(playerName);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(deadOrAlive);
     basicInfos.Serialize(writer);
     guild.Serialize(writer);
 }