public void ClickTitle() { if (UICityFloorManager.Instance.isPlaying) { return; } if (content.transform.localScale.y == 0) { UICityFloorManager.Instance.isPlaying = true; content.GetComponent <TweenScale>().PlayForward(); } else if (content.transform.localScale.y == 1f) { UICityFloorManager.Instance.isPlaying = true; content.GetComponent <TweenScale>().PlayReverse(); } else { Debug.Log("isPlaying"); } // else // click = true; }
/// <summary> /// 显示定缺动画 /// </summary> /// <param name="isshow"></param> /// <param name="text"></param> public void SetDingqueAnim(bool isshow, eFixedType ftype) { mDingQue.gameObject.SetActive(false); mTips.gameObject.SetActive(false); mDingqueAnim.gameObject.SetActive(isshow); string str = ""; if (isshow) { string spname = ""; switch (ftype) { case eFixedType.TIAO: spname = "tiao_big"; str = "条"; break; case eFixedType.TONG: spname = "tong_big"; str = "筒"; break; case eFixedType.WAN: spname = "wan_big"; str = "万"; break; } mDingqueAnim.transform.position = mDingqueAnimRoot.position; mDingqueAnim.GetComponent <UISprite>().spriteName = spname; mDingqueAnim.ResetToBeginning(); mDingqueAnim.PlayForward(); iTween.MoveTo(mDingqueAnim.gameObject, iTween.Hash("position", mDingQue.transform.position, "time", 0.5f, "islocal", false, "easetype", iTween.EaseType.linear)); DelayRun(0.51f, () => { mDingqueAnim.gameObject.SetActive(false); SetDingqueShow(true, str); }); } }