// called from player controller after sensing ready to jump
 // may be called again from thought menu if wanting to offer thoughts again
 public void PreJump()
 {
     // offer thoughts
     thoughtMenu.Activate(SelectThoughts());
     // activate thought tutorial on first platform of run
     if (gameManager.showThoughtTutorial)
     {
         tutorialManager.ActivateThoughtTutorial();
     }
 }