Beispiel #1
0
 void Start()
 {
     lookAt = GetComponent <TurretLookAt>();
     idle   = GetComponent <TurretIdle>();
     attack = GetComponent <TurretAttack>();
     pulse  = GetComponent <TurretPulse>();
     death  = GetComponent <TurretDeath>();
 }
 void Start()
 {
     deathScript = GetComponent <TurretDeath>();
 }
 void Start()
 {
     deathScript = GetComponent<TurretDeath>();
 }