Beispiel #1
0
    public void SellTurret()
    {
        if (!isUpgraded)
        {
            PlayerStats.money += turretBlueprint.GetSellAmount();
        }
        else
        {
            PlayerStats.money += turretBlueprint.GetSellAmountIsUpgraded();
            isUpgraded         = false;
        }

        Destroy(turret);
        turretBlueprint = null;

        GameObject temp = Instantiate(BuildManager.instance.sellEffect, GetBuildPosition(), Quaternion.identity);

        Destroy(temp, 4f);
    }