Beispiel #1
0
 public override void OnExit()
 {
     base.OnExit();
     cameraPosition = CameraMgr.position;
     cameraRotation = CameraMgr.rotation;
     ResourceMgr.ToggleAllGameObjects(false);
     CameraMgr.UseDefaultSkybox();
     foreach (string cloneUUID in triggers)
     {
         TriggerMgr.ToggleTrigger(cloneUUID, false);
     }
 }
Beispiel #2
0
 public override void OnEnter()
 {
     base.OnEnter();
     CameraMgr.Place(cameraPosition);
     CameraMgr.Euler(cameraRotation);
     Debug.Log(skybox);
     if (null != skybox)
     {
         CameraMgr.ApplySkybox(skybox);
     }
     ResourceMgr.ToggleGameObjects(objs.ToArray(), true);
     foreach (string cloneUUID in triggers)
     {
         TriggerMgr.ToggleTrigger(cloneUUID, true);
     }
 }