public void RemoveUnit(PlayerController player, Unit unit) { if (player == this.player1) { this.player1Units.Remove(unit); if (this.player1Units.Count == 0) { TransitionController.GetInstance().Load("GameOver"); } } if (player == this.player2) { this.player2Units.Remove(unit); if (this.player2Units.Count == 0) { TransitionController.GetInstance().Load("YouWin"); } } }
private void Start() { this.transitionController = TransitionController.GetInstance(); }
private void Exit(InputAction.CallbackContext context) { TransitionController.GetInstance().Load("title"); }
public void Start() { this.SetResolutionDropdownOptions(); this.SetQualityDropdownOptions(); this.transitionController = TransitionController.GetInstance(); }