Beispiel #1
0
    public void SetPosition(Vector3 pos)
    {
        m_Position = pos;

        if (m_CurrentLevel)
        {
            m_CurrentLevel.SetPosition(m_Position);
        }
    }
Beispiel #2
0
    public void Upgrade()
    {
        if (CanUpgrade())
        {
            if (m_CurrentLevel != null)
            {
                GameObject.Destroy(m_CurrentLevel.gameObject);
            }

            ++m_CurrentLevelIndex;

            m_CurrentLevel = CreateTowerLevel();
            m_CurrentLevel.SetPosition(m_Position);

            Construct();
        }
    }