Beispiel #1
0
 void onTap(object s, TouchManagerEventArgs a)
 {
     if (inputEnabled) {
         RaycastHit raycastInfo = new RaycastHit ();
         if (Physics.Raycast (Camera.mainCamera.ScreenPointToRay (a.Touch.position), out raycastInfo)) {
             enemyTapEvent (raycastInfo.transform.gameObject);
         }
     }
 }
Beispiel #2
0
 void onTap(object s, TouchManagerEventArgs a)
 {
     if (inputEnabled)
     {
         RaycastHit raycastInfo = new RaycastHit();
         if (Physics.Raycast(Camera.mainCamera.ScreenPointToRay(a.Touch.position), out raycastInfo))
         {
             enemyTapEvent(raycastInfo.transform.gameObject);
         }
     }
 }