Beispiel #1
0
 public void OnPointerUp(PointerEventData eventData)
 {
     if (!toiletRef.myObjects.button.GetComponent <Button>().interactable)
     {
         return;
     }
     toiletRef.myObjects.button.GetComponent <Button>().image.sprite = MoodIconHolder.MyInstance.iconSpriteRepair;
     if (Vector3.Distance(toiletRef.gameObject.transform.position, DAS.PlayerMovement.s_myInstance.transform.position) < distanceToPlayer)
     {
         toiletRef.RepairMe();
     }
 }