public static void ExecuteRequest(EquipmentType equip, RoomTypes room, DecideType decide)
        {
            switch (equip)
            {
            case EquipmentType.sleepmode:
                switch (decide)
                {
                case DecideType.On:

                    home.Door(true);

                    home.Light(false);

                    kitchen.Light(false);

                    bedroom.Light(false);

                    toilet.Light(false);

                    break;

                case DecideType.Off:

                    home.Door(false);

                    break;
                }
                break;
            }
            switch (room)
            {
            case RoomTypes.kitchen:
                switch (equip)
                {
                case EquipmentType.@lock:
                    switch (decide)
                    {
                    case DecideType.On:
                        kitchen.Door(true);
                        break;

                    case DecideType.Off:
                        kitchen.Door(false);
                        break;
                    }
                    break;

                case EquipmentType.lights:
                    switch (decide)
                    {
                    case DecideType.On:
                        kitchen.Light(true);
                        break;

                    case DecideType.Off:
                        kitchen.Light(false);
                        break;
                    }
                    break;
                }
                break;

            case RoomTypes.bedroom:
                switch (equip)
                {
                case EquipmentType.@lock:
                    switch (decide)
                    {
                    case DecideType.On:
                        bedroom.Door(true);
                        break;

                    case DecideType.Off:
                        bedroom.Door(false);
                        break;
                    }
                    break;

                case EquipmentType.lights:
                    switch (decide)
                    {
                    case DecideType.On:
                        bedroom.Light(true);
                        break;

                    case DecideType.Off:
                        bedroom.Light(false);
                        break;
                    }
                    break;
                }
                break;

            case RoomTypes.toilet:
                switch (equip)
                {
                case EquipmentType.@lock:
                    switch (decide)
                    {
                    case DecideType.On:
                        toilet.Door(true);
                        break;

                    case DecideType.Off:
                        toilet.Door(false);
                        break;
                    }
                    break;

                case EquipmentType.lights:
                    switch (decide)
                    {
                    case DecideType.On:
                        toilet.Light(true);
                        break;

                    case DecideType.Off:
                        toilet.Light(false);
                        break;
                    }
                    break;
                }
                break;

            case RoomTypes.home:
                switch (equip)
                {
                case EquipmentType.lights:
                    switch (decide)
                    {
                    case DecideType.On:

                        home.Light(true);

                        break;

                    case DecideType.Off:

                        home.Light(false);

                        break;
                    }
                    break;

                case EquipmentType.@lock:
                    switch (decide)
                    {
                    case DecideType.On:

                        home.Door(true);

                        break;

                    case DecideType.Off:

                        home.Door(false);

                        break;
                    }
                    break;
                }
                break;

            case RoomTypes.all:
                switch (equip)
                {
                case EquipmentType.lights:

                    switch (decide)
                    {
                    case DecideType.On:

                        kitchen.Light(true);

                        bedroom.Light(true);

                        toilet.Light(true);

                        home.Light(true);

                        break;

                    case DecideType.Off:

                        kitchen.Light(false);

                        bedroom.Light(false);

                        toilet.Light(false);

                        home.Light(false);

                        break;
                    }
                    break;
                }
                break;
            }
        }