Beispiel #1
0
 public void StopEffect()
 {
     Services.Instance.LevelService.CharacterBehaviour.SnakeSpeed -= _speed;
     _spawnInvoker.RemoveTimeRemaining();
 }
 private void ReadyToShoot()
 {
     _iCanShoot = true;
     _timeToNextShoot.RemoveTimeRemaining();
 }