Beispiel #1
0
 /// <summary>
 /// Reset Grapher.
 /// </summary>
 void Reset()
 {
     try
     {
         channels.Clear();
         replayControl = ReplayControls.Stop;
         replaySampleQueues.Clear();
         replayFiles.Clear();
         TimeKeeper.Reset();
     }
     catch { }
 }
Beispiel #2
0
    void UpdateReplay()
    {
        if (prevControl == ReplayControls.Stop && replayControl != ReplayControls.Stop)
        {
            TimeKeeper.Reset();
            foreach (Channel ch in channels)
            {
                ch.firstVisiblePointIndex = 0;
                ch.lastVisiblePointIndex  = 0;
            }
        }

        prevControl = replayControl;
    }
Beispiel #3
0
    private void RPC_AddEvent(string data, PhotonMessageInfo info)
    {
        string[]  eventData      = data.Split(',');
        GameEvent eventToPerform = new GameEvent(this);

        switch (eventData[1])
        {
        case "fallDown":
            eventToPerform = new FallDownEvent(this);
            break;
        }

        eventToPerform.Deserialize(eventData);
        gameEvents.Add(int.Parse(eventData[0]), eventToPerform);

        if (eventToPerform.players.Contains(ActorID))
        {
            notifier.DisplayEvent();
            eventDisplayer.Display(eventToPerform);
            timeKeeper.Reset("event", 10f);
            ship.gameObject.SetActive(false);
        }
    }