Beispiel #1
0
 void Start()
 {
     scoreManager    = FindObjectOfType <ScoreManager>();
     touched         = false;
     tileSpawnscript = FindObjectOfType <TileSpawn>();
     touchedColor    = tileSpawnscript.GetDarkColor();
 }
 void Awake()
 {
     player      = GameObject.Find("Player");
     tileManager = GameObject.Find("TileManager");
     tileSpawn   = tileManager.GetComponent <TileSpawn>();
     snapPoints  = GetChildObjectsWithTag("SnapPoint");
     centerPoint = GetChildObjectWithTag(transform, "CenterPoint");
 }
Beispiel #3
0
 void Start()
 {
     tileSpawnscript = FindObjectOfType <TileSpawn>();
 }
Beispiel #4
0
 // Use this for initialization
 void Start()
 {
     tileSpawnscript = FindObjectOfType <TileSpawn>();
     StartCoroutine(Die());
 }