Beispiel #1
0
 private void AddTiles()
 {
     TileIcons.Add(Properties.Resources.Tile_Dummy_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_1);
     TileIcons.Add(Properties.Resources.Tile_Plain_2);
     TileIcons.Add(Properties.Resources.Tile_Plain_3);
     TileIcons.Add(Properties.Resources.Tile_Plain_4);
     TileIcons.Add(Properties.Resources.Tile_Plain_Castle_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_House_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_House_1);
 }
Beispiel #2
0
 public void FillDefaultTileset()
 {
     TileIcons.Add(Properties.Resources.Tile_Dummy_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_1);
     TileIcons.Add(Properties.Resources.Tile_Plain_2);
     TileIcons.Add(Properties.Resources.Tile_Plain_3);
     TileIcons.Add(Properties.Resources.Tile_Plain_4);
     TileIcons.Add(Properties.Resources.Tile_Plain_Castle_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_House_0);
     TileIcons.Add(Properties.Resources.Tile_Plain_House_1);
     name = "Standard";
 }
Beispiel #3
0
 public void AddTileBitmap(Bitmap tile)
 {
     TileIcons.Add(tile);
 }