public SimulationSummaryState(TickStateInput stateInput, SimulationSummary simulationSummary) : base(stateInput)
 {
     _simulationSummary = simulationSummary;
 }
Beispiel #2
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 public PausedState(TickStateInput input) : base(input)
 {
 }
Beispiel #3
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 public CreateGameState(TickStateInput input, CreateGameController controller)
     : base(input)
 {
     _controller = controller;
 }